Somebody at a con once asked me how much prep they should do to ensure a good session for a game. The obvious answer “as much as is fun” is not that helpful so I broke it down further. “Next game,” I said, “do a bit less prep, and see what happens. If your game doesn’t explode, do a bit less again the next time. Keep doing less and less until you see it actively and significantly harm the game, then go back one step.”
That’s not a bad strategy for a lot of life, too, and I think all design. Too often we are driven to do more and more and more without realizing that long ago we passed the point where more effort actually added more value. Sometimes its much better to turn around and do less, so we can actually end up doing or having the right amount.
French author Antoine de Saint Exupery said “It seems that perfection is attained not when there is nothing more to add, but when there is nothing more to remove.” Thoreau said “Simplify, simplify, simplify”. What’s in your current work you don’t need? Are you struggling to add more or fix something to make it perfect before it is released? Maybe its time to row the other way, cut it back, and find the elegance of simplicity, and the perfection of doing less.